E-mail: novelties@nytimes.com.
Tuesday, June 18, 2013
Novelties: A Wearable Alert to Head Injuries in Sports
Tuesday, May 28, 2013
Disruptions: Privacy Challenges of Wearable Computing
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Perhaps the best way to predict how society will react to so-called wearable computing devices is to read the Dr. Seuss children’s story “The Butter Battle Book.”
The book, which was published in 1984, is about two cultures at odds. On one side are the Zooks, who eat their bread with the buttered side down. In opposition are the Yooks, who eat their bread with the buttered side up. As the story progresses, their different views lead to an arms race and potentially an all-out war.
Well, the Zooks and the Yooks may have nothing on wearable computing fans, who are starting to sport devices that can record everything going on around them with a wink or subtle click, and the people who promise to confront violently anyone wearing one of these devices.
I’ve experienced both sides of this debate with Google’s Internet-connected glasses, Google Glass. Last year, after Google unveiled its wearable computer, I had a brief opportunity to test it and was awe-struck by the potential of this technology.
A few months later, at a work-related party, I saw several people wearing Glass, their cameras hovering above their eyes as we talked. I was startled by how much Glass invades people’s privacy, leaving them two choices: stare at a camera that is constantly staring back at them, or leave the room.
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This is not just a Google issue. Other gadgets have plenty of privacy-invading potential. Memoto, a tiny, automatic camera that looks like a pin you can wear on a shirt, can snap two photos a minute and later upload it to an online service. The makers of the device boast that it comes with one year of free storage and call it “a searchable and shareable photographic memory.”
Apple is also working on wearable computing products, filing numerous patents for a “heads-up display” and camera. The company is also expected to release an iWatch later this year. And several other start-ups in Silicon Valley are building products that are designed to capture photos of people’s lives.
But what about people who don’t want to be recorded? Don’t they get a say?
Deal with it, wearable computer advocates say. “When you’re in public, you’re in public. What happens in public, is the very definition of it,” said Jeff Jarvis, the author of the book “Public Parts” and a journalism professor at the City University of New York. “I don’t want you telling me that I can’t take pictures in public without your permission.”
Mr. Jarvis said we’ve been through a similar ruckus about cameras in public before, in the 1890s when Kodak cameras started to appear in parks and on city streets.
The New York Times addressed people’s concerns at the time in an article in August 1899, about a group of camera users, the so-called Kodak fiends, who snapped pictures of women with their new cameras.
“About the cottage colony there is a decided rebellion against the promiscuous use of photographing machines,” The Times wrote from Newport, R.I. “Threats are being made against any one who continues to use cameras as freely.” In another article, a woman pulled a knife on a man who tried to take her picture, “demolishing” the camera before going on her way.
This all sounds a bit like the Yooks and Zooks battling over their buttered bread.
Society eventually adapted to these cameras, but not without some struggle, a few broken cameras and lots of court battles. Today we live in a world with more than a billion smartphones with built-in cameras. But, there is a difference between a cellphone and a wearable computer; the former goes in your pocket or purse, the latter hangs on your body.
“Most people are not talking about privacy here, they are talking about social appropriateness,” said Thad Starner, who is the director of the Contextual Computing Group at the Georgia Institute of Technology and a technical adviser to the Google Glass team. He said he believed most people are respectful and would not use their wearable computers inappropriately.
Mr. Starner has been experimenting with different types of wearable computers for over 20 years, and he said that although some people are initially skeptical of the computer above his eye, they soon feel comfortable around the device, and him. “Within two weeks people start to ignore it,” he said. Over the years, his wearable computers have become less obtrusive, going from bulky, very visible contraptions, to today’s sleeker Google Glass.
Mr. Starner said privacy protections would have to be built into these computers. “The way Glass is designed, it has a transparent display so everyone can see what you’re doing.” He also said that in deference to social expectations, he puts his wearable glasses around his neck, rather than on his head, when he enters private places like a restroom.
But not everyone is so thoughtful, as I learned this month at the Google I/O developer conference when people lurked around every corner, including the bathroom, wearing their glasses that could take a picture with a wink.
By the end of “The Butter Battle Book,” the arms race has escalated to a point at which both sides have developed bombs that can destroy the world. As two old men, a Yook and a Zook, debate what to do next, the story ends with one saying: “We’ll just have to be patient. We’ll see, we’ll see.”
E-mail: bilton@nytimes.com
Thursday, May 2, 2013
Bits Blog: Jack Dorsey Talks Square and Wearable Devices
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Many technology enthusiasts have had their eye on Glass, Google’s monocle that looks like something out of Star Trek. But the Internet-connected eyewear doesn’t really pique the interest of Jack Dorsey, chief executive of the mobile payment system Square and a co-founder of Twitter.
“Glasses are very compelling, and I think it’s an amazing technology,” Mr. Dorsey said, “but I just can’t imagine my mom wearing them right now. What is the value of Glass?”
Mr. Dorsey said he fancied devices that wrap around the wrist, like smartwatches or exercise bands, because they felt more natural. The conversation might hint that Square is considering a payment app for a smartwatch, perhaps the watch from Apple that has long been rumored to be in the works.
Mr. Dorsey shared his thoughts last Friday while at a grilled cheese shop in New York to talk about a new feature in Square’s cash-register software for iPads. The new feature allows restaurant owners to speed up the process of placing customized food orders with Square’s cash-register app for iPads, called Register.
With the new software, a restaurant can more easily customize orders. For example, if a customer chooses a grilled cheese sandwich, but wants it with gluten-free bread and extra peppers, the merchant can hit the grilled cheese sandwich button and then individually select the type of bread and extra peppers. In the past, a merchant would have needed to create a separate button in advance for each variation of each sandwich offered — for example, one for a regular grilled cheese sandwich, one for a grilled cheese with wheat bread and one with gluten-free bread and extra peppers.
Mr. Dorsey answered several of our questions about Square and its future. A transcript of the interview follows, edited for length and clarity.
What’s the message behind the news about the customized food orders?
People have known Square for accepting credit cards. This is a big push we’re making into smaller businesses and brick and mortar, specifically around restaurants. There’s this huge movement around quick-service restaurants all over the country, especially in places like New York, where you order at a counter. Food trucks are often an offshoot of this. These places are doing really creative crafty things and doing them very well.
When it comes to speeding up food orders for businesses, some of your competitors are enabling the ability for customers to order ahead and pay with an app, then skip the line and grab the food. Are you looking into that capability, too?
That’s definitely something we hear about it and it’s something we’d naturally want to do.
Last year Square introduced the ability for customers to pay with their face through Square Wallet, its payment app. Are people using that feature a lot, or is it just tech nerds?
We do have early adopters. I don’t want to disparage tech nerds because they’re the ones that spread things like Twitter and Facebook. I think we’ve been happy with the residence of Wallet, but we haven’t been thrilled. A lot of that is due to people understanding how to use it. We have a lot more work to do to surface it.
For those who use it, they love it. For the merchants who receive it, they love it. They get to know their customers as they walk in, what they like, what they might order, and it increases their revenue.
How has the Starbucks partnership been going? Have you seen an increase in users?
We definitely saw a surge in Wallet. We definitely saw a surge in Register, actually. It really validates the high end. They’re using the same tool that these guys are using, they’re using the same infrastructure. It really levels the playing field for them to compete with each other. It really validates that this is something businesses can trust —this huge company is using it, and I can also build my business on it.
Have you looked into Google Glass?
I don’t think glasses are the answer. I think it might be a 10-year answer, but not in the next five years. Maybe if they’re in sunglasses or what not.
I think the movement you see around Fitbit, Up and FuelBand, that seems to be the next step in wearable. So something on the wrist that feels natural, almost feels a bit like jewelry.
Glasses are very compelling and I think it’s an amazing technology, but I just can’t imagine my mom wearing them right now. What is the value of Glass?
Sounds like you have a lot more faith in the rumored iWatch.
(Laughs.) I don’t know, I think there’s a lot going on. The Pebble watch I think is pretty compelling as well.
Sunday, April 7, 2013
Digital Domain: Wearable Video Cameras, for Police Officers
Randall Stross is an author based in Silicon Valley and a professor of business at San Jose State University. E-mail: stross@nytimes.com.
Tuesday, September 25, 2012
Is Microsoft Making "Wearable" Xbox Controllers?
We've covered "wearable game controller" prototypes before, but every time our reaction was the same: "This doesn't look very fun, but in the hands of a capable company it definitely could be."
Well, a patent application filed by Microsoft back in July outlines "a 'Wearable Electromyography-Based Controller,' … for measuring muscle activity, to interact with and control computing devices … [including] game consoles, televisions or other multimedia devices." As the attached illustrations clarify, "wearable" could refer to everything from a pair of gloves to a shirt and pants to a simple arm-band or pair of glasses.
This could be the first "wearable gaming" development worth caring about.
Motion controls have had various gaming applications, but none of them has ever felt totally natural to non-gamers or sufficiently precise for hardcore gamers. A really good wearable, muscle activity-sensing controller could solve both those problems at once.
Wearable EMG sensors could have all kinds of real-world utility - from controlling prosthetic limbs to playing software-virtualized instruments - but what we really wanted to know is whether Microsoft's planning to use them for games.
The answer: a resounding maybe.
Whatever its purposes for the technology, Microsoft has kept it almost completely under wraps. As Patent Bolt points out, they've been "working on an advanced wearable computer system since at least 2008 without the press getting any wind of it."
It may not be realistic to hope we'll see one of these controllers in action for at least a few years, but it's no stretch to suggest Microsoft's researchers have gaming in mind, at least partially:
"Purposes include … interaction with conventional application such as … wired or wireless game controllers for interacting with game consoles or with video games operating on such consoles, control of pan-tilt-zoom cameras … etc."
Combine a fully wearable controller with Microsoft's rumored immersive display development, and put that in the hands of a capable game developer: there are some very, very cool possibilities.
How would you want to see a wearable controller put to use? Let us know in the comments.
Jon Fox is a Seattle hipster who loves polar bears and climbing trees. You can follow him on Twitter and IGN.
Friday, September 14, 2012
Wearable Robots That Can Help People Walk Again
Sunday, July 8, 2012
Bits Blog: Olympus and Apple Join Google With Wearable Computing

It seems that everyone in tech has been busy working on wearable computing and augmented reality glasses.
Last week, Sergey Brin, Google’s co-founder, showed off augmented reality Google Glasses at the company’s Google I/O annual developer conference.
Now Olympus is pulling the curtains back on its own wearable computer glasses. In a news release, Olympus announced the “MEG 4.0 ultracompact wearable display prototype,” which it said “can be used in everyday life.” The company said that the MEG 4.0 “display does not obstruct the view of the outside world” and that the glasses only weighed 30 grams, including the battery.
The Meg 4.0 requires a Bluetooth connection to a smartphone, which is then used to share information back to the Olympus display. Pricing and a release date were not discussed in the release.
Meanwhile, Apple also seems to be working on wearable computers.
The company has filed repeated patents for displays that are embedded in goggles and glasses. This week Apple was also awarded a patent for a “Peripheral treatment for head-mounted displays” that can be used to project an image into someone’s eye.
While some companies focus on glasses as wearable computers, there is always the possibility of computerized contact lenses.
Babak Parviz, who is working at Google on the company’s glasses project, specializes in bionanotechnology, which is the fusion of tiny technologies and biology. Mr. Parviz was part of a team that built a tiny contact lens embedded with electronics.
A report issued by Forrester Research earlier this year noted that wearable computing will bring a “new platform war,” not dissimilar to the mobile app battles today, between Apple, Google, Microsoft, Amazon and Facebook, along with each company’s developer communities.
“Imagine video games that happen in real space,” the report said. “Or glasses that remind you of your colleague’s name that you really should know. Or paying for a coffee at Starbucks with your watch instead of your phone.”
As I noted in my column in The New York Times this week, these wearable computers are the future and will finally “allow technology to get out of the way.”