Tuesday, July 23, 2013
Raw Data: Encryption Flaw Makes Phones Possible Accomplices in Theft
Saturday, June 29, 2013
Chinese Firm Is Charged in Theft of Turbine Software
Saturday, June 15, 2013
Bits Blog: Smartphone Makers Pressed to Address Growing Theft Problem
Bebeto Matthews/Associated Press George Gascón, San Francisco’s district attorney, center, along with Attorney General Eric T. Schneiderman of New York, second from right, at a press conference Thursday to announce the formation of the Secure Our Smartphones initiative.1:16 p.m. | Updated This post was changed to include the name of the company that estimated the total cost of cellphone theft.
Seeking to curb a nationwide increase in smartphone thefts, New York’s attorney general and San Francisco’s district attorney on Thursday announced an initiative to push the industry to develop technologies that will discourage theft and dry up the market for stolen devices.
The new group, the Secure Our Smartphones Initiative, will include prosecutors, political officials, law enforcement and consumer advocates from over a dozen states. The co-chairmen will be the New York attorney general, Eric T. Schneiderman, and the San Francisco district attorney, George Gascón.
Mr. Gascón and Mr. Schneiderman were scheduled to meet Thursday afternoon with representatives from Apple, Samsung, Google’s Motorola unit and Microsoft, which have about 90 percent of the smartphone market.
“It is totally unacceptable that we have an epidemic of crime that we believe can be eliminated if the technological fixes that we believe are available are put into place,” Mr. Schneiderman said.
The coalition is encouraging manufacturers to equip all smartphones with a “kill switch.” When consumers reported to providers that their cellphone had been stolen, the phone, like a stolen credit card, would be rendered inoperable.
“For the thieves who would steal them,” Mr. Schneiderman said, the phones would be “nothing more than a paperweight.”
The loss and theft of cellphones cost consumers over $30 billion in 2012, according to a recent study by Lookout, a San Francisco mobile security company. About 113 smartphones are lost or stolen each minute in the United States and, according to the Federal Communications Commission, cellphone thefts account for 30 to 40 percent of all robberies nationwide. In New York City, the thefts increased 40 percent last year alone.
“The industry has the moral and the social obligation to fix this problem,” Mr. Gascón said. “There are very few things that can be fixed with a technological solution, and this is one of them.”
Apple said on Monday that its next mobile operating system, iOS7, to be released in the fall, has a new feature called Activation Lock that will help to thwart theft. An Apple representative was not immediately available to comment.
Though he did not specify how the coalition would make manufacturers comply with its demands, Mr. Schneiderman said, “The stakes here are very high and we intend to pursue this with every tool in our toolbox.”
Sunday, March 31, 2013
Survey Details Data Theft Concerns for U.S. Firms in China
Sunday, August 5, 2012
Grand Theft Auto V Making 'Substantial Progress'
Rockstar parent company Take-Two has provided a brief status update about Grand Theft Auto V. During the company’s first quarter fiscal 2013 earnings call today, CEO Strauss Zelnick commented that Grand Theft Auto V is in “full development” and that Rockstar has made “substantial progress” on the game’s “vast, detailed open world setting.”
Beyond that, Zelnick was coy about Grand Theft Auto V’s release date, which continues to show as "TBA" on Take-Two's release calendar. Zelnick commented “we can't talk about the credibility of a release date that we haven't announced” when asked about various reports about the game’s timing. After a question regarding how often Take-Two communicates with Rockstar about the game’s status, Zelnick simply said he “wouldn't talk publicly about the way we communicate with our teams internally” and noted that Take-Two is “blessed” to be in business with Rockstar. “We have the best creative teams in the business across our company,” he added.
Grand Theft Auto V seemed to be the focus of much of the call’s Q&A session, but one question also revolved around Agent, which, aside from a few screenshots, hasn’t been seen since it was originally announced in 2009. “We haven’t announced anything about the title yet” was Zelnick’s only comment.
Overall, Take-Two referred to the first quarter of its 2013 fiscal year as below expectations, largely pointing to lower than expected sales of Max Payne 3 (which has shipped three million units worldwide) and Spec Ops: The Line. The company earned $226.1 million for the quarter -- down $108.3 million compared to the same quarter last year -- and reported a $110.8 million loss, more than $100 million over last year’s first quarter loss of $8.6 million. “Consumers at this stage in the hardware cycle are more selective than ever,” Zelnick said. “Our teams are already trying to do groundbreaking work. Sometimes we succeed, sometimes we succeed mightily. Occasionally we are disappointed. We’d like that to be even less occasionally.”
Take-Two is investing heavily in digitally-delivered content, including mobile games and downloads. 14% of Take-Two revenue this quarter came from downloaded content, including Civilization V’s recent Gods and Kings expansion and Max Payne Mobile. A free multiplayer add-on for Max Payne 3 was announced, as well as online launches including an open beta for NBA 2K13 in China, Comedy Central’s Indecision Game for mobile and NBA 2K All Stars for the GREE platform. Catalog sales were up 50% compared to last year, including successes like Grand Theft Auto III 10th Anniversary Edition and Red Dead Redemption.
Take-Two expects this fiscal year “to be one of the best years in Take-Two's history,” projecting between $1.7 and $1.8 billion in revenue. 55% of that total is expected to come from Rockstar, with the remaining 45% coming from 2K titles. 2K’s upcoming release slate includes Borderlands 2 in September, followed by NBA 2K13 and XCOM: Enemy Unknown in October. First-person shooter XCOM is scheduled for fiscal 2014 (meaning it will arrive between April 2013 and March 2014) and BioShock Infinite is scheduled for February 2013. Take-Two also hinted at additional titles that have yet to be announced.
Take-Two noted that Borderlands 2 has some of the highest pre-order numbers in the company’s history, behind only Grand Theft Auto IV and Grand Theft Auto: San Andreas. "Consumer anticipation is phenomenal," chief operating officer Karl Slatoff commented.