Showing posts with label Sizes. Show all posts
Showing posts with label Sizes. Show all posts

Thursday, November 1, 2012

Bits Blog: Like Apple, Google Now Has Devices That Come in Three Sizes

From top: the Nexus 4, Nexus 7 and Nexus 10. From top: the Nexus 4, Nexus 7 and Nexus 10.

With the addition of its new iPad Mini, Apple offers touch-screen devices in three sizes. Now Google is matching that by introducing a tablet that is meant to compete directly with the larger iPad.

Google on Monday unveiled the Nexus 10, a 10-inch tablet it developed with Samsung, and a new phone, the Nexus 4, that it made with LG. Google also said it would upgrade its seven-inch tablet, the Nexus 7, to include a cellular data connection.

Google’s Nexus line of devices shows off Google’s latest mobile software.

“We’re building pretty sensational world-class products here,” said Hugo Barra, director of product management for Android at Google, at a news conference in San Francisco on Monday. “You don’t find anything even remotely like that out there.”

Also on Monday, Microsoft held a press event in San Francisco to talk about the imminent release of Windows Phone 8, its new mobile operating system, which it announced in June.

Google, Apple, Microsoft and Amazon.com are all building devices in part to recruit customers to use their other services and buy apps, music, books and other content from them.

The Nexus 10 tablet includes a high-resolution display and the newest Android software, which has a feature that allows the tablet to be shared by setting up separate user accounts, something the iPad does not have.

Most notably, the 10-inch screen size will allow Google to go after the market that Apple created with the 9.7-inch iPad: people who are buying full-size tablets instead of laptops. The iPad has been Apple’s most quickly adopted product ever, with 100 million tablets sold to date. Clearly, that market is a juicy target for Google, as well as for Amazon, which recently introduced a bigger 8.9-inch tablet.

With the Nexus 10’s starting price of $400, $100 less than the cheapest iPad, Google has a good chance of selling plenty of tablets, said Jan Dawson, a research analyst with Ovum. But Google would still not pose much of a threat to Apple because it has been selling its tablets at cost, Mr. Dawson said. Google’s goal is to build market share and profit from ads and content sales.

“Neither Google nor Samsung can afford to do that for long with the Nexus 10,” he said. “The more they sell, the more money they lose.”

The Nexus 4 phone has a few features that the last Nexus phone did not. Among them are wireless charging by setting the phone on a small charging station, faster processing, an improved screen, typing by moving a finger instead of pressing individual keys and panoramic photo-taking.

Google also had news about Google Play, its store for apps, books, music and videos, which has lagged other online stores because it has not offered as comprehensive a selection.

Its music service finally signed a deal to bring the catalog of the Warner Music Group — with Green Day, Madonna, Neil Young, the Red Hot Chili Peppers and hundreds of other acts — to its Google Play store. This means Google’s millions of Android users will have an essentially complete catalog of MP3s to buy.

Google also recently signed deals with Time Inc. for magazines and 20th Century Fox for movies, filling other major holes in its offerings.

At its event, Microsoft said Windows Phone 8 would appear on new smartphones made by Samsung, Nokia and HTC starting next month. It also talked about some new features, like Data Sense, a tool that allows people to see how much data apps are using, so they can close data-guzzling apps and avoid exceeding their data plans.

Microsoft has spent hundreds of millions of dollars developing and promoting its Windows Phone operating system since releasing it two years ago. But despite some rave reviews from critics, Windows Phone 7, the previous version, has been unpopular among consumers, with only about 2.5 percent of the American market to date.

Nokia, the Finnish phone maker, has staked its future on Windows Phone. It formed a partnership with Microsoft to ship Nokia Windows phones. But sales of its Lumia handsets featuring the software have been slow.

Terry Myerson, Microsoft’s corporate vice president for Windows Phone, said in an interview that he felt it was the right moment for the software, because it was getting strong support from manufacturers and carriers, and was coming out at the same time as Windows 8, Microsoft’s new desktop and tablet operating system. The architecture of Windows Phone 8 has been rewritten to share the core software in Windows 8, and many features will work between the operating systems, he said.

Ben Sisario and Claire Cain Miller contributed reporting.

This post has been revised to reflect the following correction:

Correction: October 29, 2012

An earlier version of this post misidentified the company that Google worked with to create the Nexus 10. It was Samsung, not LG. Thanks to commenter Joie2 for spotting the error.

Saturday, September 22, 2012

Bits Blog: Designing for Multiple Screen Sizes Is About Consistency

A few years ago I taught a class at New York University in the Interactive Telecommunications Program, called, “1, 2, 10.”

The class explored the then-nascent challenge of designing apps and experience across the multiple screens that popped up everywhere in our lives. The numbers 1, 2, 10 defined the distance between a screen and a person’s face: The cellphone being approximately one foot away, the desktop computer and tablet about two feet away, and the television about 10 feet away.

Designing for these devices might sound like a trivial task, but figuring out how to portray consistency between a 4-inch screen that you can touch with a finger, and a 60-inch screen that comes with a clunky remote control, is not so simple.

Twitter has recently learned this. After the company released its latest iPad application on Tuesday, people complained that it was a step backward for the app. But, this is really one small step for Twitter, one giant leap for consistency across Twitter-built apps.

In the 1, 2, 10 class at N.Y.U., I encouraged students to design their applications for the greatest common denominator, then work backwards. For example, a student who set out to build an interactive cooking show that would allow people to order the recipe’s ingredients in real-time, designed the experience for the television first, then considered the user interface for the smartphone.

Another student, who built a unique location-based surf report that worked across 1 foot, 2 foot and 10 foot screens, built for the computer first, then adapted the design for the smartphone and television.

screenshot via AppleApple uses design cues from the iPhone in the iPad and Mac.

Apple has been doing this in recent years, too. The user interface for the iPad is an exact replica of the iPhone interface. It has slowly started adopting these design elements for the Mac, too. The company recognizes that creating a consistent design language that traverses its different screens is more important than creating a unique experience for each device. As Apple continues its march toward the 10 foot experience, you can be sure elements from iOS will carry in that direction, too.

Amazon also does this with its Kindle software, which works on almost every Internet-connected screen out there. Is the Kindle software groundbreaking? No. But it’s consistent. And don’t forget, it all started on the Kindle: a clunky black and white screen with an ugly scroll-wheel. Now, Amazon’s reading experience has been adapted for smartphones, computers, e-readers and tablets of all shapes and sizes.

screenshot via TwitterAfter an inconsistent iPad experience, the new Twitter app looks like the company’s smartphone apps.

For Twitter, its greatest common denominator experience is clearly the smartphone. It has since adapted this design language to the Web, and with Tuesday’s update — finally — the iPad. Is it a unique design for the iPad? No. Not by a long shot. But it is consistent. And in its quest to gain more mainstream users for the service, a design equilibrium is more important than anything else.